The inspiration began with me following Gleb Alexandrov Blender tutorial named Game level texturing. My idea was to create a track where you can race on a concrete floor between industrial barrels and pipes.
The track soon got a lot bigger when I added hallways and loading docks with a complete outside area. I later deleted all of this and made a smaller 'technical room', now the room with all the rusty pipes.
I had plans to create more text on the panels, but decided to skip that also, so that's why urbanxa.bmp has lot of empty space.
There are several ways to race this track, so a lot to discover! Beware of the oil!
You are free to modify or adapt any of these files without my permission, but it would be appreciated if you give appropriate credit and a link back to my website. Please do not use the material for commercial purposes. Please contact me via this form if you have any questions.
Title: Bionix
Author: QFactor (Lucid vs Block Device Remix) (Sun Department Vol. 2)
Source: Ektoplazm
Adaptions: Track shortened and looped in Audacity by myself.
Most sounds effect are from freesound.org which I mixed to create all the effects you hear.
Tryxn, MightyCucumber, ThePotatoHead