I began to work with graphic design in 2003 where I started to use Photoshop to edit photo's and illustrations. Around 2004 I started to experiment with 3D using Vue Infinite, a natural environment generator from E-on Software. From 2008 on I have gained a lot of experience in 2D editing as a webdesigner and photographer. Besides that I became a assets broker for cornucopia3d store owned by Bentley Systems, I created serval Photoshop tutorials for learnig websites and began working with 3D using Blender around 2012.
With Blender I began experimenting with track / world modeling for Re-volt, a 1999 race game, and published several tracks since.
In 2018 I become a member of the Starry Expanse to work on the Riven remake in Unreal Engine as an environment artist. From that moment I get introduced to Subtance Painter which I use now as my main 3D paint tool.