Satellite MAP RVGL UPDATE

Satellite MAP RVGL UPDATE

05-04-2020

Here is a short preview of RVGL game-play from the satellite map experiment I'm busy with. I added several elements to the track, like signs, tires, billboards, flags and fences.
Satellite MAP RVGL

Satellite MAP RVGL

15-03-2020

For a while I was experimenting to use a satellite map for creating a RVGL track. Today I started to work on a method to create a raceable track within a short time. I modeled this map in like 60 minutes and needed some extra time to prepare the files for RVGL.
RVGL Track Development UrbanX

RVGL UrbanX

08-03-2020

As for today, I release some images from a new track called UrbanX. This track is for Revolt or better said, for the updated version called RVGL. This track is modeled completely in Blender 2.8. All the painting work is done in Substance Painter.
Revolt Track Route-77

RVGL Track Development

01-09-2019

An in-game screenshot from the track Route-77. This is a sequel of The Bunker which is quite a few year old by now. This track is for RVGL only.
Blender and Vue Infinite

3D Modeling

13-07-2019

Some modeling I did for the 3D market. I was inspired while playing Far Cry 4. Modeled and textured in Blender, rendered in Vue Infinite.
ocean animation looped

Blender Looping Animation

11-06-2019

Experimenting with looping liquids in Blender.
driveway entrance gate

Blender Architectural Modeling & Texturing

21-03-2019

Modeling an entrance gate for a 3D market. Completely modeled in Blender and rendered in Cycles.
revolt_youtube

RVGL Track Development Video

17-03-2019

Revolt

RVGL Development [Ingame screenshot]

03-02-2019

Revolt
french house

Blender Architectural Modeling

07-01-2019

Around 2008 I took a photo from a little postoffice in France. I wanted to model this building so I start working using FSPY plugin for Blender to align several photographs. This was a succes, but modeling all those rooftiles was a bit too much. I discontinued this project.

Blender PBR Node Build UP

14-02-2019

Bullets

Revolt Game Development [cancelled]

01-09-2015

Codename TC-1017-1 was a project track I started to make for RVGL. It stands for 'The Company'. A industrial building with a loading dock and parking places. This project is cancelled after few months of development.

Photometeric data combining UVmapping

01-09-2019

Planet Creation

Photometeric data combining UVmapping

01-09-2019

Planet Creation

Seamless Texture Creation

01-09-2019

Seamless textures from images

Vue Infinite Object

01-09-2019

Red and White Lighthouse

Vue Infinite Object

01-09-2019

Backyard Furniture

Vue Infinite Object

01-09-2019

Gazebo

Vue Infinite Object

01-09-2019

Hexagon Lighthouse

Photometeric data combining UVmapping

01-09-2019

Planet Creation

Photogrammetric Object

01-09-2019

Realistic Stone 1

Photogrammetric Object

01-09-2019

Realistic Stone 2

Photogrammetric Object

01-09-2019

Realistic Stone 3

Photogrammetric Object

01-09-2019

Realistic Stone 4

Photometeric data combining UVmapping

01-09-2019

Planet Creation

Vue Infinite Object

01-09-2019

Lighthouse

Revolt Game Development

01-09-2019

Codename The Bunker

Photometeric data combining UVmapping

01-09-2019

Planet Creation